janwas
2e7436434d
added player_id_t typedef and INVALID_PLAYER, use that instead of -1. also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=) and further predefined macros to arch.h just to be sure. This was SVN commit r8079. |
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tests | ||
aligned_allocator.cpp | ||
aligned_allocator.h | ||
allocators.cpp | ||
allocators.h | ||
bucket.cpp | ||
bucket.h | ||
dynarray.cpp | ||
dynarray.h | ||
headerless.cpp | ||
headerless.h | ||
mem_util.cpp | ||
mem_util.h | ||
pool.cpp | ||
pool.h | ||
shared_ptr.cpp | ||
shared_ptr.h | ||
string_pool.cpp | ||
string_pool.h |