1
0
forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/Register.cpp
olsner db045c330b # Made Atlas compile on linux
graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes

This was SVN commit r4640.
2006-11-12 04:02:36 +00:00

59 lines
1.4 KiB
C++

#include "precompiled.h"
#include "Messages.h"
// We want to include Messages.h again below, with some different definitions,
// so cheat and undefine its include-guard
#undef MESSAGES_H__
#include <map>
#include <string>
#include "SharedTypes.h"
#include "Shareable.h"
#include <map>
#include <string>
namespace AtlasMessage
{
struct IMessage;
typedef void (*msgHandler)(IMessage*);
typedef std::map<std::string, msgHandler> msgHandlers;
extern msgHandlers& GetMsgHandlers();
struct Command;
typedef Command* (*cmdHandler)(const void*);
typedef std::map<std::string, cmdHandler> cmdHandlers;
extern cmdHandlers& GetCmdHandlers();
#define MESSAGE(name, vals) \
extern void f##name##_wrapper(AtlasMessage::IMessage*); \
AtlasMessage::GetMsgHandlers().insert(std::pair<std::string, AtlasMessage::msgHandler>(#name, &f##name##_wrapper));
#define QUERY(name, in_vals, out_vals) \
extern void f##name##_wrapper(AtlasMessage::IMessage*); \
AtlasMessage::GetMsgHandlers().insert(std::pair<std::string, AtlasMessage::msgHandler>(#name, &f##name##_wrapper));
#define COMMAND(name, merge, vals) \
extern cmdHandler c##name##_create(); \
GetCmdHandlers().insert(std::pair<std::string, cmdHandler>("c"#name, c##name##_create()));
#undef SHAREABLE_STRUCT
#define SHAREABLE_STRUCT(name)
void RegisterHandlers()
{
MESSAGE(DoCommand, );
MESSAGE(UndoCommand, );
MESSAGE(RedoCommand, );
MESSAGE(MergeCommand, );
#define MESSAGES_SKIP_SETUP
#include "Messages.h"
}
}