Ykkrosh
8e02ec84f9
Changed player-id code a bit so the entity and actor and unit should stay in sync more often. (The entity/actor/unit mixing still looks a bit dodgy and unreliable, though.) Simplified console help code. Allowed init/shutdown to be done with the simulation/world/etc parts disabled (so the actor viewer can load faster). This was SVN commit r4289. |
||
---|---|---|
.. | ||
BrushHandlers.cpp | ||
CameraCtrlHandlers.cpp | ||
CinemaHandler.cpp | ||
CommandHandlers.cpp | ||
ElevationHandlers.cpp | ||
EnvironmentHandlers.cpp | ||
GraphicsSetupHandlers.cpp | ||
MapHandlers.cpp | ||
MessageHandler.cpp | ||
MessageHandler.h | ||
MiscHandlers.cpp | ||
ObjectHandlers.cpp | ||
TerrainHandlers.cpp |