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forked from 0ad/0ad
0ad/source/maths
Ykkrosh 9090d25ef8 Force some byte-order functions to be inline.
Allow aggressive inlining of MD5 buffer updates (particularly for
fixed-size updates).
Make UTF-8 conversion a little faster.

This was SVN commit r7581.
2010-05-25 18:47:11 +00:00
..
scripting more string drudgery 2009-11-06 10:59:10 +00:00
tests Add a rough fixed-point parser, to fix OOS problems when loading maps 2010-05-22 16:59:15 +00:00
Bound.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Bound.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Brush.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Brush.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Fixed.cpp Add a rough fixed-point parser, to fix OOS problems when loading maps 2010-05-22 16:59:15 +00:00
Fixed.h Improve accuracy of fixed sqrt 2010-05-21 15:26:17 +00:00
FixedVector2D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
FixedVector3D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
MathUtil.h Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Matrix3D.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Matrix3D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
MD5.cpp Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
MD5.h Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
Noise.cpp Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Noise.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
NUSpline.cpp Add GPL header 2009-04-18 17:00:33 +00:00
NUSpline.h Add GPL header 2009-04-18 17:00:33 +00:00
Plane.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Plane.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Quaternion.cpp Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Quaternion.h fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions) 2009-05-03 11:47:38 +00:00
Sqrt.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Sqrt.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Vector2D.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Vector3D.cpp # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Vector3D.h # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Vector4D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00