.. |
Handlers
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# Add fog-of-war.
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2010-09-23 12:13:13 +00:00 |
ActorViewer.cpp
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# Add fog-of-war.
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2010-09-23 12:13:13 +00:00 |
ActorViewer.h
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# Fix the actor viewer in Atlas.
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2010-04-03 11:07:42 +00:00 |
Brushes.cpp
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
Brushes.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
CommandProc.cpp
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C++0x compatibility (fix narrowing conversions in initialisers; avoid ambiguity with std::next)
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2010-07-11 22:40:17 +00:00 |
CommandProc.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
DeltaArray.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
GameLoop.cpp
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# Add new texture loading system with automatic compression.
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2010-09-10 21:02:10 +00:00 |
GameLoop.h
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# Support '[', ']' keys for camera rotation in scenario editor
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2010-04-17 11:28:54 +00:00 |
InputProcessor.cpp
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# Support '[', ']' keys for camera rotation in scenario editor
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2010-04-17 11:28:54 +00:00 |
InputProcessor.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
MessagePasser.h
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Avoid -Wnon-virtual-dtor warnings
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2010-03-31 08:36:46 +00:00 |
MessagePasserImpl.cpp
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more string drudgery
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2009-11-06 10:59:10 +00:00 |
MessagePasserImpl.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Messages.h
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# Add new texture loading system with automatic compression.
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2010-09-10 21:02:10 +00:00 |
MessagesSetup.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
Misc.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Register.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
Shareable.h
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Compile with -Wundef to detect stupid macro typos like "GCC_VER"
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2010-07-14 15:54:39 +00:00 |
SharedMemory.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
SharedTypes.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
SimState.cpp
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# Delete a lot of obsolete simulation code.
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2010-05-20 18:09:23 +00:00 |
SimState.h
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# Delete a lot of obsolete simulation code.
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2010-05-20 18:09:23 +00:00 |
View.cpp
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
View.h
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# Hotloading of actor XML files.
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2010-06-03 01:29:43 +00:00 |