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forked from 0ad/0ad
0ad/binaries/data/mods/official
2004-12-18 18:48:37 +00:00
..
art Eradicated lit sprites thanks to sprite effects from Philip. :D 2004-12-18 18:48:37 +00:00
audio Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
entities Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work. 2004-12-18 02:42:22 +00:00
fonts Oops, forgot to commit some new fonts. :) 2004-12-16 23:29:31 +00:00
gui Eradicated lit sprites thanks to sprite effects from Philip. :D 2004-12-18 18:48:37 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps/scenarios (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training 2004-12-04 21:38:52 +00:00