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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/session_new
WhiteTreePaladin 9909675b68 Made EntityGroups more efficient
"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602)

This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
..
input.js Made EntityGroups more efficient 2010-10-11 17:24:06 +00:00
menu.js Made ESC close out open dialogs rather than offer to close the game 2010-10-03 22:42:15 +00:00
messages.js Defocus the chat box when sending an empty message 2010-08-15 01:27:52 +00:00
music.js Fix script error when audio is disabled 2010-05-22 14:29:55 +00:00
selection_details.js Made multiple unit selection health bar vertical again 2010-10-06 04:19:25 +00:00
selection.js Made EntityGroups more efficient 2010-10-11 17:24:06 +00:00
session.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
session.xml Preparation for garrison code 2010-10-06 18:55:46 +00:00
sprites.xml Changed background icon for total unit count 2010-10-06 05:25:30 +00:00
styles.xml Made multiple unit selection health bar vertical again 2010-10-06 04:19:25 +00:00
unit_commands.js Preparation for garrison code 2010-10-06 18:55:46 +00:00
utility_functions.js Removed button background from command icons 2010-10-02 23:24:13 +00:00