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forked from 0ad/0ad
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wraitii 34b1920e7b Split ScriptRequest in its own header.
We often only need to include ScriptRequest.h and not the full
ScriptInterface.h

Differential Revision: https://code.wildfiregames.com/D3920
This was SVN commit r25366.
2021-05-03 16:07:26 +00:00
..
collada Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
graphics Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
gui Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Reduces number of allocations during error message formatting. 2021-04-22 06:53:03 +00:00
lobby Fix some warnings. 2021-05-02 15:45:40 +00:00
maths Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components 2021-05-02 17:40:00 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
pch Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
ps Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
renderer Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
rlinterface ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak 2021-04-11 09:23:10 +00:00
scriptinterface Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
simulation2 Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
soundmanager Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Fix enabling / disabling shadows in the actor viewer. 2021-04-28 11:09:16 +00:00
main.cpp Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
test_setup.cpp Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros 2021-03-01 20:52:24 +00:00