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GameSetup
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prefect
a4fc7105be
Explicitly call VertexBufferManager cleanup code, since we can't rely on
...
the order of destructors called for global instances. This was SVN commit r2846.
2005-10-04 20:54:47 +00:00
..
Atlas.cpp
Terrain: CalcFromPosition, to convert world-space to tile-space.
2005-09-12 20:04:26 +00:00
Atlas.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
Config.cpp
Config: Changed -e to -entgraph (to avoid conflicts with -editor).
2005-09-14 05:37:52 +00:00
Config.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
GameSetup.cpp
Explicitly call VertexBufferManager cleanup code, since we can't rely on
2005-10-04 20:54:47 +00:00
GameSetup.h
Atlas: Simple undo system
2005-08-20 15:44:50 +00:00