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interfaces
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Added Building AI, and some small changes to GarrisonHolder
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2010-11-17 07:30:25 +00:00 |
tests
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Update UnitMotion logic, to partially simplify it.
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2010-11-30 12:31:54 +00:00 |
AnimalAI.js
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Fix call to renamed function
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2010-11-30 15:39:48 +00:00 |
Armour.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
Attack.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
Auras.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Builder.js
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# Add repair command.
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2010-08-21 21:53:51 +00:00 |
BuildingAI.js
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Buildings now target units randomly. Firing interval also made random
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2010-11-21 18:41:13 +00:00 |
BuildRestrictions.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Cost.js
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# Population limits.
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2010-08-21 20:43:55 +00:00 |
EndGameManager.js
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Add allied victory condition to EndGameManager, defaults to true for now because we can't change teams, but later it can be changed during setup
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2010-11-21 00:35:08 +00:00 |
Formation.js
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Fix formation movement loop when switching from column
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2010-10-15 19:25:17 +00:00 |
Foundation.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
GarrisonHolder.js
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Made changes to BuildingAI based on Philip's comments
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2010-11-17 18:25:00 +00:00 |
GuiInterface.js
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Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
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2010-11-14 19:09:13 +00:00 |
Health.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
Identity.js
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Based selection groups off of a new tag which must contain a valid template name.
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2010-11-13 05:35:40 +00:00 |
Loot.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Looter.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
MotionBall.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Player.js
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Fixed bug where players would not initialize resource counts properly from scenario
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2010-11-19 05:05:45 +00:00 |
PlayerManager.js
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Complain better about invalid player IDs.
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2010-11-30 12:27:38 +00:00 |
Promotion.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
RallyPoint.js
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# Add rally points for newly-trained units, based on patch from evans.
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2010-08-05 10:20:47 +00:00 |
ResourceDropsite.js
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# Add resource shuttling.
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2010-11-13 19:15:29 +00:00 |
ResourceGatherer.js
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Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites.
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2010-11-20 21:37:31 +00:00 |
ResourceSupply.js
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Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites.
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2010-11-20 21:37:31 +00:00 |
Settlement.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Sound.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Stamina.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
StatisticsTracker.js
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Map exploration counter for summary screen
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2010-11-21 19:42:26 +00:00 |
StatusBars.js
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Disable rank icons
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2010-10-14 16:25:00 +00:00 |
Timer.js
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Add SetInterval to Timer.
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2010-11-21 19:27:53 +00:00 |
TrainingQueue.js
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Complain better about invalid player IDs.
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2010-11-30 12:27:38 +00:00 |
UnitAI.js
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Update UnitMotion logic, to partially simplify it.
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2010-11-30 12:31:54 +00:00 |