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forked from 0ad/0ad
0ad/source/ps/ProfileViewer.cpp
Ykkrosh a5d1968a8c ProfileViewer: Fixed char* vs wchar_t*.
Quaternion: Removed operator- since it doesn't seem geometrically
sensible for rotation-quaternions. Added ToAxisAngle but don't actually
use it anywhere.
GameView: Changed unit-view to look slightly more correct.

This was SVN commit r3201.
2005-12-06 20:16:50 +00:00

304 lines
6.4 KiB
C++

/**
* =========================================================================
* File : ProfileViewer.cpp
* Project : Pyrogenesis
* Description : Implementation of profile display (containing only display
* : routines, the data model(s) are implemented elsewhere).
*
* @author Mark Thompson <mark@wildfiregames.com>
* @author Nicolai Haehnle <nicolai@wildfiregames.com>
* =========================================================================
*/
#include "precompiled.h"
#include "ProfileViewer.h"
#include "Profile.h"
#include "Renderer.h"
#include "lib/res/graphics/unifont.h"
#include "Hotkey.h"
extern int g_xres, g_yres;
struct CProfileViewerInternals
{
/// Whether the profiling display is currently visible
bool profileVisible;
/// List of root tables
std::vector<AbstractProfileTable*> rootTables;
/// Path from a root table (path[0]) to the currently visible table (path[size-1])
std::vector<AbstractProfileTable*> path;
/// Helper functions
void TableIsDeleted(AbstractProfileTable* table);
void NavigateTree(int id);
};
///////////////////////////////////////////////////////////////////////////////////////////////
// AbstractProfileTable implementation
AbstractProfileTable::~AbstractProfileTable()
{
if (CProfileViewer::IsInitialised())
{
g_ProfileViewer.m->TableIsDeleted(this);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
// CProfileViewer implementation
// AbstractProfileTable got deleted, make sure we have no dangling pointers
void CProfileViewerInternals::TableIsDeleted(AbstractProfileTable* table)
{
for(int idx = (int)rootTables.size()-1; idx >= 0; --idx)
{
if (rootTables[idx] == table)
rootTables.erase(rootTables.begin() + idx);
}
for(size_t idx = 0; idx < path.size(); ++idx)
{
if (path[idx] != table)
continue;
path.erase(path.begin() + idx, path.end());
if (path.size() == 0)
profileVisible = false;
}
}
// Move into child tables or return to parent tables based on the given number
void CProfileViewerInternals::NavigateTree(int id)
{
if (id == 0)
{
if (path.size() > 1)
path.pop_back();
}
else
{
AbstractProfileTable* table = path[path.size() - 1];
int numrows = table->GetNumberRows();
for(int row = 0; row < numrows; ++row)
{
AbstractProfileTable* child = table->GetChild(row);
if (!child)
continue;
--id;
if (id == 0)
{
path.push_back(child);
break;
}
}
}
}
// Construction/Destruction
CProfileViewer::CProfileViewer()
{
m = new CProfileViewerInternals;
m->profileVisible = false;
}
CProfileViewer::~CProfileViewer()
{
delete m;
}
// Render
void CProfileViewer::RenderProfile()
{
if (!m->profileVisible)
return;
if (!m->path.size())
{
m->profileVisible = false;
return;
}
AbstractProfileTable* table = m->path[m->path.size() - 1];
const std::vector<ProfileColumn>& columns = table->GetColumns();
uint numrows = table->GetNumberRows();
// Render background
int estimate_height;
int estimate_width;
estimate_width = 50;
for(uint i = 0; i < columns.size(); ++i)
estimate_width += columns[i].width;
estimate_height = 3 + numrows;
if (m->path.size() > 1)
estimate_height += 2;
estimate_height = 20*estimate_height;
glDisable(GL_TEXTURE_2D);
glColor4ub(0,0,0,128);
glBegin(GL_QUADS);
glVertex2i(0, g_yres);
glVertex2i(estimate_width, g_yres);
glVertex2i(estimate_width, g_yres-estimate_height);
glVertex2i(0, g_yres-estimate_height);
glEnd();
glEnable(GL_TEXTURE_2D);
// Print table and column titles
glPushMatrix();
glTranslatef(2.0f, g_yres - 20.0f, 0.0f );
glScalef(1.0f, -1.0f, 1.0f);
glColor3ub(255, 255, 255);
glPushMatrix();
glwprintf(L"%hs", table->GetTitle().c_str());
glPopMatrix();
glTranslatef( 20.0f, 20.0f, 0.0f );
glPushMatrix();
for(uint col = 0; col < columns.size(); ++col)
{
glPushMatrix();
glwprintf(L"%hs", columns[col].title.c_str());
glPopMatrix();
glTranslatef(columns[col].width, 0, 0);
}
glPopMatrix();
glTranslatef( 0.0f, 20.0f, 0.0f );
// Print rows
int currentExpandId = 1;
for(uint row = 0; row < numrows; ++row)
{
glPushMatrix();
if (table->IsHighlightRow(row))
glColor3ub(255, 128, 128);
else
glColor3ub(255, 255, 255);
if (table->GetChild(row))
{
glPushMatrix();
glTranslatef( -15.0f, 0.0f, 0.0f );
glwprintf(L"%d", currentExpandId);
glPopMatrix();
currentExpandId++;
}
for(uint col = 0; col < columns.size(); ++col)
{
glPushMatrix();
glwprintf(L"%hs", table->GetCellText(row, col).c_str());
glPopMatrix();
glTranslatef(columns[col].width, 0, 0);
}
glPopMatrix();
glTranslatef( 0.0f, 20.0f, 0.0f );
}
glColor3ub(255, 255, 255);
if (m->path.size() > 1)
{
glTranslatef( 0.0f, 20.0f, 0.0f );
glPushMatrix();
glPushMatrix();
glTranslatef( -15.0f, 0.0f, 0.0f );
glwprintf( L"0" );
glPopMatrix();
glwprintf( L"back to parent" );
glPopMatrix();
}
glPopMatrix();
}
// Handle input
InReaction CProfileViewer::Input(const SDL_Event* ev)
{
switch(ev->type)
{
case SDL_KEYDOWN:
{
if (!m->profileVisible)
break;
int k = ev->key.keysym.sym - SDLK_0;
if (k >= 0 && k <= 9)
{
m->NavigateTree(k);
return IN_HANDLED;
}
break;
}
case SDL_HOTKEYDOWN:
if( ev->user.code == HOTKEY_PROFILE_TOGGLE )
{
if (!m->profileVisible)
{
if (m->rootTables.size())
{
m->profileVisible = true;
m->path.push_back(m->rootTables[0]);
}
}
else
{
uint i;
for(i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i] == m->path[0])
break;
}
i++;
m->path.clear();
if (i < m->rootTables.size())
{
m->path.push_back(m->rootTables[i]);
}
else
{
m->profileVisible = false;
}
}
return( IN_HANDLED );
}
break;
}
return( IN_PASS );
}
InReaction CProfileViewer::InputThunk(const SDL_Event* ev)
{
if (CProfileViewer::IsInitialised())
return g_ProfileViewer.Input(ev);
return IN_PASS;
}
// Add a table to the list of roots
void CProfileViewer::AddRootTable(AbstractProfileTable* table)
{
m->rootTables.push_back(table);
}