14 lines
240 B
C++
14 lines
240 B
C++
#ifndef INCLUDED_INPUTPROCESSOR
|
|
#define INCLUDED_INPUTPROCESSOR
|
|
|
|
#include "GameLoop.h"
|
|
|
|
class InputProcessor
|
|
{
|
|
public:
|
|
// Returns true if the camera has moved
|
|
bool ProcessInput(GameLoopState* state);
|
|
};
|
|
|
|
#endif // INCLUDED_INPUTPROCESSOR
|