16 lines
316 B
C++
16 lines
316 B
C++
#include "stdafx.h"
|
|
#include "entity.h"
|
|
|
|
using namespace std;
|
|
|
|
Entity::Entity() {
|
|
}
|
|
|
|
Entity::Entity(const string& type, int player, float x, float y, float z, float orientation) {
|
|
this->type = type;
|
|
this->player = player;
|
|
this->x = x;
|
|
this->y = y;
|
|
this->z = z;
|
|
this->orientation = orientation;
|
|
} |