1
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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
2008-08-01 14:43:05 +00:00
..
entity_functions.js Fixing the problem that when a civil center was destroyed, the settlement was still controlled by that player and not Gaia. 2008-08-01 14:43:05 +00:00
game_startup.js #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
Sample.xml Vague documentation of trigger specs, hopefully enough to get started. 2007-07-19 05:42:18 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00
trigger_functions.js #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
TriggerSpecs.xml #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00