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0ad/binaries/data/mods/official/technologies/example.xml

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XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Tech>
<ID>
<Generic>Improved Architecture</Generic>
<Specific>Willow Reeds</Specific>
<Icon>sheet_tech_shared</Icon>
<Icon_Cell>13</Icon_Cell>
<Classes>Buff</Classes>
<Rollover></Rollover>
<History></History>
</ID>
<Req>
<Time>120</Time>
<Resource>
<Food>50</Food>
<Wood>80</Wood>
<Stone>90</Stone>
<Ore>10</Ore>
</Resource>
<Entity>Melee</Entity>
<Entity>Ranged</Entity>
<Entity>some_entity_class_name</Entity>
<Tech>otherexample</Tech>
<Tech>tech_file_name</Tech>
</Req>
<Effect>
<Target>Infantry</Target>
<Target>some_entity_class_name</Target>
<Pair>tech_shared_wood_gather_1</Pair>
<Pair>some_tech_name</Pair>
<Modifier>
<Attribute>traits.health.max</Attribute>
<Value>2</Value>
</Modifier>
<Modifier>
<Attribute>traits.some_attribute</Attribute>
<Value>2</Value>
</Modifier>
<Set>
<Attribute>traits.health.max</Attribute>
<Value>2</Value>
</Set>
<Set>
<Attribute>traits.some_attribute</Attribute>
<Value>2</Value>
</Set>
<Script File="" />
<Function Name="" />
</Effect>
</Tech>