..
interfaces
# Add rally points for newly-trained units, based on patch from evans.
2010-08-05 10:20:47 +00:00
tests
Fix tests
2010-08-06 12:34:42 +00:00
AnimalAI.js
Made Animal AI default to "PASSIVE" if its type was not found
2010-07-24 20:26:25 +00:00
Armour.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Attack.js
# Use more sound effects
2010-08-10 01:25:24 +00:00
Auras.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Builder.js
# Rewrite unit AI code.
2010-07-21 16:09:58 +00:00
BuildRestrictions.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Cost.js
# Population limits.
2010-08-21 20:43:55 +00:00
Foundation.js
# Rewrite unit AI code.
2010-07-21 16:09:58 +00:00
GarrisonHolder.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
GuiInterface.js
Reworked selection details and rank code
2010-08-17 13:37:46 +00:00
Health.js
# Add corpse decay and building collapse.
2010-08-01 17:38:01 +00:00
Identity.js
Reworked selection details and rank code
2010-08-17 13:37:46 +00:00
Loot.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Looter.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
MotionBall.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Player.js
# Population limits.
2010-08-21 20:43:55 +00:00
PlayerManager.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Promotion.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
RallyPoint.js
# Add rally points for newly-trained units, based on patch from evans.
2010-08-05 10:20:47 +00:00
ResourceDropsite.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
ResourceGatherer.js
Code cleanup and explicit number conversion
2010-07-24 22:09:59 +00:00
ResourceSupply.js
# Automatically gather from new resource after exhausting current one.
2010-07-31 21:21:42 +00:00
Settlement.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Sound.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Stamina.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Timer.js
# Rewrite unit AI code.
2010-07-21 16:09:58 +00:00
TrainingQueue.js
# Population limits.
2010-08-21 20:43:55 +00:00
UnitAI.js
Auto-gather from resources owned by the current unit's owner, not just Gaia. Expand the search range.
2010-08-11 10:53:53 +00:00
Vision.js
# Add auto-attacking of nearby enemies.
2010-07-29 20:39:23 +00:00