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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
Ykkrosh b38e032c7e # Population limits.
Fix #531 (Enforce Population Limit), based on patch from evans.
Empty training queue and refund resources when buildings are destroyed
or captured.
Specify Cost defaults in XML instead of JS, to simplify some code.

This was SVN commit r8014.
2010-08-21 20:43:55 +00:00
..
interfaces # Add rally points for newly-trained units, based on patch from evans. 2010-08-05 10:20:47 +00:00
tests Fix tests 2010-08-06 12:34:42 +00:00
AnimalAI.js Made Animal AI default to "PASSIVE" if its type was not found 2010-07-24 20:26:25 +00:00
Armour.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Attack.js # Use more sound effects 2010-08-10 01:25:24 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Population limits. 2010-08-21 20:43:55 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
GuiInterface.js Reworked selection details and rank code 2010-08-17 13:37:46 +00:00
Health.js # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00
Identity.js Reworked selection details and rank code 2010-08-17 13:37:46 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
MotionBall.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Player.js # Population limits. 2010-08-21 20:43:55 +00:00
PlayerManager.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
RallyPoint.js # Add rally points for newly-trained units, based on patch from evans. 2010-08-05 10:20:47 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js Code cleanup and explicit number conversion 2010-07-24 22:09:59 +00:00
ResourceSupply.js # Automatically gather from new resource after exhausting current one. 2010-07-31 21:21:42 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Timer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
TrainingQueue.js # Population limits. 2010-08-21 20:43:55 +00:00
UnitAI.js Auto-gather from resources owned by the current unit's owner, not just Gaia. Expand the search range. 2010-08-11 10:53:53 +00:00
Vision.js # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00