janwas
44f5288a1d
png.h, wxwidgets.h: automatically link against lib files main: document and avoid potential memory leak with args AtlasUI/ErrorReporter: move crashlog_sender.cpp here as per Philip's suggestion. currently disabled via #if 0 stdafx: add missing header apparently required by trigger.h This was SVN commit r5034.
86 lines
1.8 KiB
C++
86 lines
1.8 KiB
C++
// Precompiled headers:
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#ifdef _WIN32
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# define HAVE_PCH
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#endif
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#if defined(_MSC_VER) && _MSC_VER >= 1400
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# pragma warning(disable: 6334)
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#endif
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#ifdef HAVE_PCH
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// Exclude rarely-used stuff from Windows headers
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#define WIN32_LEAN_AND_MEAN
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// Include useful wx headers
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#include "wx/wxprec.h"
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#include "wx/artprov.h"
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#include "wx/cmdproc.h"
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#include "wx/colordlg.h"
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#include "wx/config.h"
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#include "wx/dialog.h"
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#include "wx/dir.h"
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#include "wx/dnd.h"
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#include "wx/docview.h"
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#include "wx/file.h"
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#include "wx/filename.h"
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#include "wx/filesys.h"
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#include "wx/glcanvas.h"
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#include "wx/image.h"
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#include "wx/listctrl.h"
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#include "wx/mstream.h"
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#include "wx/progdlg.h"
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#include "wx/regex.h"
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#include "wx/sound.h"
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#include "wx/spinctrl.h"
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#include "wx/splitter.h"
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#include "wx/notebook.h" // required by SectionLayout.cpp -> Trigger.h
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#include "wx/tooltip.h"
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#include "wx/treectrl.h"
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#include "wx/wfstream.h"
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#include "wx/zstream.h"
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#include <vector>
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#include <string>
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#include <set>
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#include <stack>
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#include <map>
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#include <limits>
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#include <cassert>
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#include <boost/signals.hpp>
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#include <boost/bind.hpp>
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// Nicer memory-leak detection:
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#ifdef _DEBUG
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# include <crtdbg.h>
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# define new new(_NORMAL_BLOCK ,__FILE__, __LINE__)
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#endif
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#endif // HAVE_PCH
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#ifndef HAVE_PCH
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// If no PCH, just include a load of common headers anyway
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# include "wx/defs.h"
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# include "wx/string.h"
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# include "wx/wx.h"
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#endif
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#ifdef _WIN32
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# define ATLASDLLIMPEXP extern "C" __declspec(dllexport)
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#else
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# if __GNUC__ >= 4
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# define ATLASDLLIMPEXP extern "C" __attribute__ ((visibility ("default")))
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# else
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# define ATLASDLLIMPEXP extern "C"
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# endif
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#endif
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// Abort with an obvious message if wx isn't Unicode, instead of complaining
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// mysteriously when it first discovers wxChar != wchar_t
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#ifndef UNICODE
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# error This needs to be compiled with a Unicode version of wxWidgets.
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#endif
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