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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui
WhiteTreePaladin be2e1b158a Made player colors work for player names
Used civ name for the player name's tooltip
Created some additional utility functions

(finishing previous commit that was interrupted due to
some files being out of date)

This was SVN commit r7665.
2010-07-02 21:42:17 +00:00
..
common # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
gamesetup Basic disconnection handling. 2010-07-02 21:28:48 +00:00
loading # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
msgbox # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
pregame # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
session_new Made player colors work for player names 2010-07-02 21:42:17 +00:00
session_new_old Clone the current session GUI files 2010-06-26 17:11:04 +00:00
text Change GUI text file encoding to utf-8, change line endings to native 2009-07-16 15:49:59 +00:00
gui.dtd # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_atlas.xml # Fix startup warning in scenario editor 2010-04-17 11:29:34 +00:00
page_gamesetup_mp.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_gamesetup.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_loading.xml # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
page_msgbox.xml # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
page_pregame.xml # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
page_session_new.xml Avoid running the old simulation code in the background when it's not needed. 2010-05-01 16:20:58 +00:00