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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface
Ykkrosh bfae07a0bc # Added more control for water shader
(Murkiness, colour, tint, reflection tint, reflection tint strength)

This was SVN commit r4357.
2006-09-18 18:09:07 +00:00
..
Handlers # Added more control for water shader 2006-09-18 18:09:07 +00:00
ActorViewer.cpp #Bugfix: Shadows appeared to be rendered one frame too late 2006-09-14 20:06:21 +00:00
ActorViewer.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Brushes.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Brushes.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CommandProc.cpp # Atlas updates: better unit ownership control; fixed bottom-bar display; fixed iterator problem in undo; renamed 'd' to 'msg' for consistency 2006-05-04 02:44:03 +00:00
CommandProc.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
DeltaArray.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameLoop.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
GameLoop.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
InputProcessor.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
InputProcessor.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessagePasserImpl.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasserImpl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Messages.h # Added more control for water shader 2006-09-18 18:09:07 +00:00
MessagesSetup.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Misc.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Register.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Shareable.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
SharedMemory.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
SharedTypes.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
View.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
View.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00