1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
2005-01-19 22:34:29 +00:00
..
1_init.xml Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
2_mainmenu.xml Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs. 2005-01-18 18:09:37 +00:00
3_loading.xml Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
4_session.xml Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
5_manual.xml Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
6_subwindows.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
7_atlas.xml Did first half of Object Editor. Added the Beautify buttons I missed yesterday. 2005-01-16 13:12:28 +00:00
9_global.xml Fixed some bits related to Jason's new units, and added a placeholder map for entity development. 2005-01-03 13:11:53 +00:00
functions_atlas_map_creator.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_atlas_object_editor.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_atlas_terrain_editor.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_atlas.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_global.js Added product/company watermark to aid in taking official screenshots. Press W to toggle it. 2005-01-02 19:25:22 +00:00
functions_manual.js Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs. 2005-01-18 18:09:37 +00:00
functions_pregame_cpn.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_history.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_load.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_mp.js Updated with new network JS Interfaces 2005-01-19 22:34:29 +00:00
functions_pregame_options.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_sp.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_session_group_pane.js Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it. 2005-01-03 23:27:36 +00:00
functions_session_map_orb.js But wait, more GUI. 2004-11-18 21:27:23 +00:00
functions_session_resource_pool.js Update for entity promotions. 2004-11-17 06:25:30 +00:00
functions_session_status_orb.js Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs. 2005-01-18 18:09:37 +00:00
functions_session_subwindows.js Fixed 0 A.D.-style windows from yesterday to use sprite collages. Made another one as background to future hosting screen. 2004-12-13 21:37:30 +00:00
functions_session_team_tray.js More GUI. 2004-11-20 21:52:41 +00:00
functions_session.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_utility_animation.js Updated GUI. 2004-10-15 22:15:31 +00:00
functions_utility_coord.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_utility_debug.js Commiting Stuart's GUI updates (Mouse position shown right to FPS counter). 2004-11-08 00:40:10 +00:00
functions_utility_entity.js GUI updates to finish off Mark's big combat demo. 2004-11-11 23:54:41 +00:00
functions_utility_music.js Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
functions_utility_object.js Finished first draft of Edit Elevation controls. 2005-01-10 22:39:53 +00:00
functions_utility_test.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_utility.js (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training 2004-12-04 21:38:52 +00:00
hello.xml Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
setup.xml A little of water and cliff painting controls. 2005-01-11 23:18:15 +00:00
sprite1.xml Did first half of Object Editor. Added the Beautify buttons I missed yesterday. 2005-01-16 13:12:28 +00:00
styles.xml Did first half of Object Editor. Added the Beautify buttons I missed yesterday. 2005-01-16 13:12:28 +00:00