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forked from 0ad/0ad
0ad/source/simulation2
2016-02-15 17:18:59 +00:00
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components Save target-nodes (lookAt-coordinates) for cinematic-camera paths. Patch by Vladislav, refs #3301. 2016-02-15 17:18:59 +00:00
docs Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped. 2015-12-05 17:02:25 +00:00
helpers Constify Spatial.h a bit. 2016-01-13 00:20:22 +00:00
scripting Test FixedVector{2,3}D script conversions, and test calling functions of the prototypes. 2016-01-04 21:41:40 +00:00
serialization Use explicit types instead of auto. 2016-01-13 00:42:55 +00:00
system Sorry for the surprise fix but that really hurts my eyes :p 2016-02-09 16:12:52 +00:00
tests SpiderMonkey 38 removes the JS_LookupProperty{,ById} API. Refs #3708. 2016-01-11 20:03:33 +00:00
MessageTypes.h Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
Simulation2.cpp Use date and sequential ID for replay-directorynames, fixes #3255. 2016-02-15 15:57:23 +00:00
Simulation2.h Show fog of war in observermode, fixes #3168. 2016-02-06 12:56:41 +00:00
TypeList.h Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00