..
fsm.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
fsm.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
JSEvents.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetClient.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetClient.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetJsEvents.h
Add GPL header
2009-04-18 17:00:33 +00:00
NetLog.cpp
wchar.h -> utf8.h (see previous change)
2010-03-01 14:55:34 +00:00
NetLog.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
NetMessage.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetMessage.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetMessages.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetMessageSim.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetServer.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetServer.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetSession.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetSession.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetTurnManager.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
NetTurnManager.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
Network.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
Network.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
NetworkInternal.h
Add GPL header
2009-04-18 17:00:33 +00:00
NMTCreator.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
Serialization.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
ServerSocket.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
SocketBase.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
SocketBase.h
Add GPL header
2009-04-18 17:00:33 +00:00
StreamSocket.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
StreamSocket.h
Add GPL header
2009-04-18 17:00:33 +00:00
StringConverters.h
Add GPL header
2009-04-18 17:00:33 +00:00