Ykkrosh
1c0536bf08
Major updates to most network classes. Simplify CNetServer so it doesn't duplicate any client behaviour; all players now run CNetClient. Remove most player/slot management from networking code. Wait for all players to finish loading before starting the simulation. Remove CGameAttributes; attributes are now just a JS object. Remove CPlayer; they are now just simulation entities. Handle player colours via simulation system. Add a default map for Atlas, so it always has something to load. Move network documentation to Doxygen. Remove lots of now-unused code. This was SVN commit r7653.
11 lines
356 B
XML
11 lines
356 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<page>
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<include>common/setup.xml</include>
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<include>common/styles.xml</include>
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<include>common/sprite1.xml</include>
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<include>gamesetup/setup.xml</include>
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<include>gamesetup/sprites.xml</include>
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<include>gamesetup/styles.xml</include>
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<include>gamesetup/gamesetup.xml</include>
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</page>
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