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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/session_new/sprites.xml
Ykkrosh c8c10a4871 # Extensions and cleanups to session GUI files.
Add various GUI pieces (exit button, resource counts, unit details).
Clean up implementation of button panels.
Split some content out of 'common' and into page-specific files.
Delete some obsolete content.

This was SVN commit r7337.
2010-02-28 21:45:09 +00:00

92 lines
2.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<sprites>
<sprite name="goldPanel">
<!-- (currently this is all a hack - need proper textures) -->
<image
texture="global/titlebar/middle_gold_fern.dds"
texture_size="0 0 64 32"
size="0 -6 100% 0"
/>
<image
texture="global/titlebar/middle_gold_fern.dds"
texture_size="0 0 64 32"
size="0 100%+5 100% 100%"
/>
<image
texture="global/border/corner_bronze.dds"
texture_size="0 0 16 100%"
size="100% 0 100%+4 100%"
/>
<image
texture="global/border/corner_bronze.dds"
texture_size="0 0 16 100%"
size="-4 0 0 100%"
/>
<image
texture="global/tile/sandstone.dds"
texture_size="0 0 128 128"
/>
</sprite>
<sprite name="goldPanelFrilly">
<!-- (currently this is all a hack - need proper textures) -->
<image
texture="global/titlebar/middle_gold_fern.dds"
texture_size="0 0 64 32"
size="0 -6 100% 0"
/>
<image
texture="global/titlebar/middle_gold_fern.dds"
texture_size="0 0 64 32"
size="0 100%+5 100% 100%"
/>
<image
texture="global/border/corner_bronze.dds"
texture_size="0 0 16 100%"
size="100% 0 100%+4 100%"
/>
<image
texture="global/border/corner_bronze.dds"
texture_size="0 0 16 100%"
size="-4 0 0 100%"
/>
<image
texture="global/titlebar/left_gold_fern.dds"
texture_size="0 0 64 32"
size="-48 50%-16 0 50%+16"
/>
<image
texture="global/titlebar/right_gold_fern.dds"
texture_size="-16 0 48 32"
size="100% 50%-16 100%+48 50%+16"
/>
<image
texture="global/tile/sandstone.dds"
texture_size="0 0 128 128"
/>
</sprite>
<sprite name="selectionDetailsIconOutline">
<image backcolor="blue"/>
</sprite>
<sprite name="selectionDetailsHealthBackground">
<image backcolor="red"/>
</sprite>
<sprite name="selectionDetailsHealthForeground">
<image backcolor="green"/>
</sprite>
<sprite name="selectionDetailsStaminaBackground">
<image backcolor="black"/>
</sprite>
<sprite name="selectionDetailsStaminaForeground">
<image backcolor="blue"/>
</sprite>
</sprites>