1
0
forked from 0ad/0ad
Carl's fork of 0ad.
Go to file
elexis ccb534259d Major lobby cleanup.
Create an object holding the handling of all netmessage types.
Display private messages sent by moderators.

Details:
 Switch back the second and third argument of CreateSimpleMessage, so it
relates again to the switch/object.
 Reduce the dimension/nesting of the object/switch from three to two.
 Hence remove the useless "standard" and "internal" value send in the
text field.
 Rename CreateSimpleMessage to CreateGUIMessage
 Use the property "level" instead of "text" for "connect" and
"disconnect".
 Remove the handling of the "connect" event in lobby.js, since it is
never called.
 Translate the disconnect event.
 Add comments and explicit checks to handleMessage and handleMUCMessage
to make obvious where they differ.
 Remove the "message" property from those GUI messages, since it should
just use "text".
 Move the login-fail handling to JS.
 Remove useless sprintf calls from warning messages.
 Inline some variables.
 Add missing semicolons.

This was SVN commit r17581.
2015-12-31 17:08:23 +00:00
binaries Major lobby cleanup. 2015-12-31 17:08:23 +00:00
build Cleanup after SDL1 removal. 2015-12-15 08:53:24 +00:00
docs Update the pathfinder docs. 2015-06-27 15:16:21 +00:00
libraries Update built on OS X to 1.6.19. 2015-11-19 23:47:41 +00:00
source Major lobby cleanup. 2015-12-31 17:08:23 +00:00
.gitattributes Deletes internal mod (see SVN history if needed) 2013-02-14 22:32:17 +00:00
license_dbghelp.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_gpl-2.0.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_lgpl-2.1.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
LICENSE.txt Update tinygettext. 2015-06-01 01:09:19 +00:00
README.txt Changes various urls to point to the new website and fixes some broken forum urls. 2012-12-11 23:04:03 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://play0ad.com/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


---------------------------------------
Running precompiled binaries on Windows
---------------------------------------

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


------------------
Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors