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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
Ykkrosh 7412e5563a Switch to column formation when moving longer distances.
Increase minimum box formation width to 5.

This was SVN commit r8243.
2010-10-02 19:40:30 +00:00
..
interfaces # Add on-screen health bars 2010-10-02 12:41:29 +00:00
tests # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
AnimalAI.js Fixed unhandled event 'ResourceGather' in the PASSIVE state 2010-09-03 19:58:15 +00:00
Armour.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Attack.js # Use more sound effects 2010-08-10 01:25:24 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Add repair command. 2010-08-21 21:53:51 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Population limits. 2010-08-21 20:43:55 +00:00
EndGameManager.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Formation.js Switch to column formation when moving longer distances. 2010-10-02 19:40:30 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
GuiInterface.js # Add on-screen health bars 2010-10-02 12:41:29 +00:00
Health.js # Add on-screen health bars 2010-10-02 12:41:29 +00:00
Identity.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
MotionBall.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Player.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
PlayerManager.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
RallyPoint.js # Add rally points for newly-trained units, based on patch from evans. 2010-08-05 10:20:47 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js Code cleanup and explicit number conversion 2010-07-24 22:09:59 +00:00
ResourceSupply.js # Automatically gather from new resource after exhausting current one. 2010-07-31 21:21:42 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
StatusBars.js # Add on-screen health bars 2010-10-02 12:41:29 +00:00
Timer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
TrainingQueue.js Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya 2010-09-04 13:24:52 +00:00
UnitAI.js Switch to column formation when moving longer distances. 2010-10-02 19:40:30 +00:00