janwas
a859562ea7
- properly differentiate between buffer/offset alignment and length alignment (relevant since block size has been increased to 256k) - use VfsPath for most game paths instead of CStr - clean up timer interface and implementation - self-tests no longer crash - file_cache.cpp: fix for the case where allocation fails (prevent deleter from seeing a null pointer) - allocators: move all shared_ptr-related stuff to its own component; add DummySharedPtr - codec: disable checksums (important for performance at work) - File: made into an interface class to avoid export problems. not entirely sure about this.. - vfs_path.h, path.h, os_path.h: proper fix for using fs::change_extension and similar utility functions with derivatives of basic_path - lib_api: automatically link against import lib if building lib/ as a DLL - path_util: remove unused functions (this component is deprecated) - compiler.h: add INLINE - Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test (should do this mostly everywhere rather than have one singleton g_VFS) This was SVN commit r5537.
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#ifndef INCLUDED_FILESYSTEM
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#define INCLUDED_FILESYSTEM
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#include "lib/path_util.h"
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#include "lib/file/file.h"
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#include "lib/file/io/io.h"
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#include "lib/file/vfs/vfs.h"
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#include "lib/file/file_system_util.h"
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#include "lib/file/io/write_buffer.h"
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#include "ps/CStr.h"
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#include "ps/Errors.h"
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extern PIVFS g_VFS;
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extern bool FileExists(const char* pathname);
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extern bool FileExists(const VfsPath& pathname);
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ERROR_GROUP(CVFSFile);
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ERROR_TYPE(CVFSFile, LoadFailed);
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ERROR_TYPE(CVFSFile, AlreadyLoaded);
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ERROR_TYPE(CVFSFile, InvalidBufferAccess);
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// Reads a file, then gives read-only access to the contents
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class CVFSFile
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{
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public:
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CVFSFile();
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~CVFSFile();
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// Returns either PSRETURN_OK or PSRETURN_CVFSFile_LoadFailed.
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// Dies if a file has already been successfully loaded.
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PSRETURN Load(const VfsPath& filename);
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// These die if called when no file has been successfully loaded.
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const u8* GetBuffer() const;
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size_t GetBufferSize() const;
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CStr GetAsString() const;
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private:
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shared_ptr<u8> m_Buffer;
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size_t m_BufferSize;
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};
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#endif // #ifndef INCLUDED_FILESYSTEM
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