Ykkrosh
53bcba3368
IGUIObject: Cache the JSObject*, to prevent some frequent allocation while running GUI scripts. JSInterface_IGUIObject: Fixed garbage collection issues. JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of JS_GetClass. Util: Avoid startup warnings on Linux caused by using unimplemented cpu_* functions that aren't needed for anything important yet. sysdep/unix: Changed to native line endings. This was SVN commit r5154.
105 lines
3.1 KiB
C++
105 lines
3.1 KiB
C++
#include "precompiled.h"
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/*
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* wxJavaScript - bostream.cpp
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: bostream.cpp 715 2007-05-18 20:38:04Z fbraem $
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*/
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include "../common/main.h"
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#include "stream.h"
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#include "ostream.h"
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#include "bostream.h"
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using namespace wxjs;
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using namespace wxjs::io;
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/***
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* <file>bostream</file>
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* <module>io</module>
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* <class name="wxBufferedOutputStream" prototype="@wxOutputStream" version="0.8.2">
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* This stream acts as a cache. It caches the bytes to be written
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* to the specified output stream.
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* </class>
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*/
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BufferedOutputStream::BufferedOutputStream(wxOutputStream &s
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, wxStreamBuffer *buffer)
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: wxBufferedOutputStream(s, buffer)
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{
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}
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WXJS_INIT_CLASS(BufferedOutputStream, "wxBufferedOutputStream", 1)
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/***
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* <ctor>
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* <function>
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* <arg name="Output" type="@wxOutputStream" />
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* </function>
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* <desc>
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* Creates a new wxBufferedOutputStream object.
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* </desc>
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* </ctor>
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*/
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Stream* BufferedOutputStream::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
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{
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if ( argc == 0
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|| argc > 2 )
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return NULL;
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Stream *out = OutputStream::GetPrivate(cx, argv[0]);
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if ( out == NULL )
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return NULL;
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// This is needed, because otherwise the stream can be garbage collected.
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// Another method could be to root the stream, but how are we going to unroot it?
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JS_DefineProperty(cx, obj, "__stream__", argv[0], NULL, NULL, JSPROP_READONLY);
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wxStreamBuffer *buffer = NULL;
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BufferedOutputStream *stream = new BufferedOutputStream(*((wxOutputStream*)(out->GetStream())), buffer);
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stream->SetClientObject(new JavaScriptClientData(cx, obj, false, true));
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stream->m_refStream = *out;
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return new Stream(stream);
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}
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void BufferedOutputStream::Destruct(JSContext *cx, Stream *p)
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{
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if ( p != NULL )
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{
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BufferedOutputStream *stream = (BufferedOutputStream*) p->GetStream();
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// Keep stream alive for a moment, so that the base class wxBufferedOutputStream
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// doesn't crash when it flushes the stream.
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Stream tempRefStream(stream->m_refStream);
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delete p;
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p = NULL;
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}
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}
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