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Ykkrosh d3048906cb # Unit animation improvements.
Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.

This was SVN commit r7609.
2010-06-05 00:49:14 +00:00
..
collada # Fix use-of-freed-memory bug. 2010-04-18 16:35:06 +00:00
graphics # Unit animation improvements. 2010-06-05 00:49:14 +00:00
gui # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
i18n MSVC warning fixes 2010-05-25 19:12:00 +00:00
lib Windows support for window resizing and fullscreen toggling. 2010-06-03 21:15:45 +00:00
maths # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Add test for network simulation message serialization. 2010-05-25 20:48:06 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps # Unit animation improvements. 2010-06-05 00:49:14 +00:00
renderer # Unit animation improvements. 2010-06-05 00:49:14 +00:00
scripting # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
scriptinterface Display warnings and errors on screen for a short time (fixes #119). 2010-05-31 22:44:59 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 # Unit animation improvements. 2010-06-05 00:49:14 +00:00
sound # Unit animation improvements. 2010-06-05 00:49:14 +00:00
tools # Unit animation improvements. 2010-06-05 00:49:14 +00:00
contributors.txt Update source contributors list (see #472) 2010-04-14 10:29:14 +00:00
main.cpp Windows support for window resizing and fullscreen toggling. 2010-06-03 21:15:45 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00