1
0
forked from 0ad/0ad
0ad/source/lib/sysdep/ia32.h
prefect 6fc1f45fa6 Stab at fixing the VertexArray compile error on VC++.
Added float-to-byte color conversion, including an SSE assembler
version.
Model renderer: Push UV coordinates into a shared vertex array and use
bytes instead of floats for the color array, thereby, significantly
reducing
the total size of vertex arrays.

This was SVN commit r2827.
2005-10-03 03:41:42 +00:00

111 lines
2.6 KiB
C
Executable File

// IA-32 (x86) specific code
// Copyright (c) 2003 Jan Wassenberg
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// Contact info:
// Jan.Wassenberg@stud.uni-karlsruhe.de
// http://www.stud.uni-karlsruhe.de/~urkt/
#ifndef IA32_H
#define IA32_H
#if !CPU_IA32
#error "including ia32.h without CPU_IA32=1"
#endif
#include "lib/types.h"
// some of these are implemented in asm, so make sure name mangling is
// disabled.
#ifdef __cplusplus
extern "C" {
#endif
// call before any of the following functions
extern void ia32_init();
extern double _ceil(double);
extern u64 rdtsc(void);
#ifndef _MCW_PC
#define _MCW_PC 0x0300 // Precision Control
#endif
#ifndef _PC_24
#define _PC_24 0x0000 // 24 bits
#endif
#define _control87 ia32_control87
extern uint ia32_control87(uint new_cw, uint mask); // asm
extern void ia32_debug_break(void);
extern void ia32_memcpy(void* dst, const void* src, size_t nbytes);
// CPU caps (128 bits)
// do not change the order!
enum CpuCap
{
// standard (ecx) - currently only defined by Intel
SSE3 = 0+0, // Streaming SIMD Extensions 3
EST = 0+7, // Enhanced Speedstep Technology
// standard (edx)
TSC = 32+4, // TimeStamp Counter
CMOV = 32+15, // Conditional MOVe
MMX = 32+23, // MultiMedia eXtensions
SSE = 32+25, // Streaming SIMD Extensions
SSE2 = 32+26, // Streaming SIMD Extensions 2
HT = 32+28, // HyperThreading
// extended (ecx)
// extended (edx) - currently only defined by AMD
AMD_MP = 96+19, // MultiProcessing capable; reserved on AMD64
AMD_3DNOW_PRO = 96+30,
AMD_3DNOW = 96+31
};
extern bool ia32_cap(CpuCap cap);
extern void ia32_get_cpu_info(void);
extern void ia32_hook_capabilities(void);
// internal use only
// order in which registers are stored in regs array
// (do not change! brand string relies on this ordering)
enum IA32Regs
{
EAX,
EBX,
ECX,
EDX
};
// try to call the specified CPUID sub-function. returns true on success or
// false on failure (i.e. CPUID or the specific function not supported).
// returns eax, ebx, ecx, edx registers in above order.
extern bool ia32_cpuid(u32 func, u32* regs);
#ifdef __cplusplus
}
#endif
#endif // #ifndef IA32_H