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forked from 0ad/0ad
0ad/source/lib/res/file
janwas d43aa11d36 file: free cached IO blocks to avoid them appearing as "leaks"
vfs: now always check filter in VDir (Not only in debug mode)
vfs_tree: free VFS nodes to avoid them appearing as "leaks". bugfix in
bucket allocator - wasn't coping with exactly filled buckets correctly
all Handle users: add to_string method that writes the interesting parts
of a resource's user data to string.
h_mgr: show this information when a handle is closed
ogl_tex: add ogl_tex_find
add 2 timer clients
mem: now record address of function that allocated memory
GameSetup: fix shutdown order
Renderer: allow freeing individual alpha map textures (we cache the
composite)

This was SVN commit r2981.
2005-10-21 07:47:38 +00:00
..
file.cpp file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
file.h fix 64bit bug: wsdl defined SDL_Event.user.code as intptr_t, but real SDL doesn't. brought that in line and fixed GUIHotkey code. 2005-10-13 19:11:22 +00:00
vfs_mount.cpp debug_assert now displays function name also. this neatly avoids the need for __func__ in every debug_warn, which also breaks on Linux. all such constructions have been removed. 2005-10-19 06:29:55 +00:00
vfs_mount.h all resource implementations: 2005-10-12 04:35:01 +00:00
vfs_path.cpp debug_assert now displays function name also. this neatly avoids the need for __func__ in every debug_warn, which also breaks on Linux. all such constructions have been removed. 2005-10-19 06:29:55 +00:00
vfs_path.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
vfs_tree.cpp file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
vfs_tree.h file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
vfs.cpp file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
vfs.h ogl_tex: centralize OpenGL caps detection; allow user override for broken card/driver combos 2005-10-17 23:35:16 +00:00
zip.cpp file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
zip.h all resource implementations: 2005-10-12 04:35:01 +00:00