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Activity
daad510013
0ad
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History
WhiteTreePaladin
daad510013
fix bug where AI would only train one unit type
...
This was SVN commit r9126.
2011-03-26 22:22:22 +00:00
..
art
broken rope bridge eyecandy object added
2011-03-26 09:32:03 +00:00
audio
Quieter resource gathering
2011-02-13 17:01:22 +00:00
civs
Move data for non-implemented civs to internal
2011-03-22 02:53:53 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Changes default random map sizes.
2011-03-23 08:12:04 +00:00
hwdetect
Disable shadows and fancy-water by default on some slower graphics devices.
2011-02-25 02:00:57 +00:00
maps
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
particles
Adding new particles directory and test particle emitter XML file.
2009-02-19 00:14:27 +00:00
shaders
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
simulation
fix bug where AI would only train one unit type
2011-03-26 22:22:22 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00