1
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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/Misc/stdafx.h
olsner db045c330b # Made Atlas compile on linux
graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes

This was SVN commit r4640.
2006-11-12 04:02:36 +00:00

75 lines
1.4 KiB
C++

// Precompiled headers:
#ifdef _WIN32
# define HAVE_PCH
#endif
#if defined(_MSC_VER) && _MSC_VER >= 1400
# pragma warning(disable: 6334)
#endif
#ifdef HAVE_PCH
// Exclude rarely-used stuff from Windows headers
#define WIN32_LEAN_AND_MEAN
// Include useful wx headers
#include "wx/wxprec.h"
#include "wx/artprov.h"
#include "wx/cmdproc.h"
#include "wx/colordlg.h"
#include "wx/config.h"
#include "wx/dialog.h"
#include "wx/dir.h"
#include "wx/dnd.h"
#include "wx/docview.h"
#include "wx/file.h"
#include "wx/filename.h"
#include "wx/filesys.h"
#include "wx/glcanvas.h"
#include "wx/image.h"
#include "wx/listctrl.h"
#include "wx/mstream.h"
#include "wx/progdlg.h"
#include "wx/regex.h"
#include "wx/sound.h"
#include "wx/spinctrl.h"
#include "wx/splitter.h"
#include "wx/tooltip.h"
#include "wx/treectrl.h"
#include "wx/wfstream.h"
#include "wx/zstream.h"
#include <vector>
#include <string>
#include <set>
#include <stack>
#include <map>
#include <limits>
#include <cassert>
#include <boost/signals.hpp>
#include <boost/bind.hpp>
// Nicer memory-leak detection:
#ifdef _DEBUG
# include <crtdbg.h>
# define new new(_NORMAL_BLOCK ,__FILE__, __LINE__)
#endif
#endif // HAVE_PCH
#ifndef HAVE_PCH
// If no PCH, just include a load of common headers anyway
# include "wx/defs.h"
# include "wx/string.h"
# include "wx/wx.h"
#endif
#ifdef _WIN32
#define ATLASDLLIMPEXP extern "C" __declspec(dllexport)
#else
#define ATLASDLLIMPEXP extern "C"
#endif