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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/Handlers
olsner db045c330b # Made Atlas compile on linux
graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes

This was SVN commit r4640.
2006-11-12 04:02:36 +00:00
..
BrushHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CameraCtrlHandlers.cpp # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
CinemaHandler.cpp #Cinematic editor 2006-08-22 02:24:44 +00:00
CommandHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ElevationHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
EnvironmentHandlers.cpp Avoid some warnings on GCC 2006-11-07 13:28:03 +00:00
GraphicsSetupHandlers.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
MapHandlers.cpp Bug fixes and more game setup options. 2006-10-08 17:39:46 +00:00
MessageHandler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessageHandler.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
MiscHandlers.cpp svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00
ObjectHandlers.cpp Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
TerrainHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00