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forked from 0ad/0ad
0ad/binaries/data/mods/public
WhiteTreePaladin db8dda7bda Used Hele portrait sheet for units that begin with "camp"
Made button layout ever so slightly more efficient
Fixed some more Hellene animation speeds

This was SVN commit r7713.
2010-07-07 13:28:37 +00:00
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art Used Hele portrait sheet for units that begin with "camp" 2010-07-07 13:28:37 +00:00
audio Generic ambience 2010-05-21 15:15:34 +00:00
fonts # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Used Hele portrait sheet for units that begin with "camp" 2010-07-07 13:28:37 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Add map for multiplayer testing 2010-07-03 14:55:32 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Fix simulation test 2010-07-06 20:30:22 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00