36 lines
1.1 KiB
C
36 lines
1.1 KiB
C
/**
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* =========================================================================
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* File : cursor.h
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* Project : 0 A.D.
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* Description : mouse cursors (either via OpenGL texture or hardware)
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*
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* @author Jan.Wassenberg@stud.uni-karlsruhe.de
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* =========================================================================
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*/
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/*
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* Copyright (c) 2003-2004 Jan Wassenberg
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*
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* Redistribution and/or modification are also permitted under the
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* terms of the GNU General Public License as published by the
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* Free Software Foundation (version 2 or later, at your option).
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef CURSOR_H__
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#define CURSOR_H__
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// draw the specified cursor at the given pixel coordinates
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// (origin is top-left to match the windowing system).
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// uses a hardware mouse cursor where available, otherwise a
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// portable OpenGL implementation.
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extern LibError cursor_draw(const char* name, int x, int y);
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// internal use only:
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extern int g_yres;
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#endif // #ifndef CURSOR_H__
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