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0ad/source/lib/sysdep/os/win/wseh.h
2009-04-18 17:51:05 +00:00

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971 B
C

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Win32 debug support code and exception handler.
*/
#ifndef INCLUDED_WSEH
#define INCLUDED_WSEH
struct _EXCEPTION_POINTERS;
extern long __stdcall wseh_ExceptionFilter(_EXCEPTION_POINTERS* ep);
EXTERN_C int wseh_EntryPoint();
#endif // #ifndef INCLUDED_WSEH