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forked from 0ad/0ad
0ad/build/premake
2007-10-09 07:27:45 +00:00
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src Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
extern_libs.lua Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes 2007-09-03 12:56:45 +00:00
functions.lua Automatically add .inl files to the workspace. 2006-07-28 17:26:54 +00:00
premake.exe Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC. 2006-09-30 21:36:19 +00:00
premake.lua pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00