1
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forked from 0ad/0ad
0ad/binaries/data/mods/official/art/actors/units/dude1.xml
2004-11-25 20:00:26 +00:00

30 lines
1.4 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Roman Dude</Name>
<ModelName>art/meshes/skeletal/dude.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/rome_advanced.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Animations>
<Animation name="Idle" file="art/animation/biped/dudeidle.psa" speed="200"> </Animation>
<Animation name="Walk" file="art/animation/biped/dudewalk_swordshield.psa" speed="700"> </Animation>
<Animation name="Build" file="art/animation/biped/dudebuild.psa" speed="150"> </Animation>
<Animation name="Chop" file="art/animation/biped/dudechop.psa" speed="150"> </Animation>
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="1"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="PropHead" model="Dude Head"> </Prop>
<Prop attachpoint="PropShield" model="Shield Roman Large 4"> </Prop>
<Prop attachpoint="PropRHand" model="Gladus D"> </Prop>
</Props>
</Object>