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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-05-02 14:48:02 +00:00
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art Iberian and Hele wall tower garrison flags 2011-05-01 21:06:18 +00:00
audio Initial structure destruction sound effects added. 2011-05-01 22:10:40 +00:00
civs Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser. 2011-04-22 03:51:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui # Add support for many formation shapes, based on patch from Badmadblacksad. 2011-05-01 20:40:53 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps Tweaks random map appearance and resource placement. 2011-05-01 22:29:58 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Selection sounds added to siege ballista and onager 2011-05-02 14:48:02 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00