Ykkrosh
53bcba3368
IGUIObject: Cache the JSObject*, to prevent some frequent allocation while running GUI scripts. JSInterface_IGUIObject: Fixed garbage collection issues. JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of JS_GetClass. Util: Avoid startup warnings on Linux caused by using unimplemented cpu_* functions that aren't needed for anything important yet. sysdep/unix: Changed to native line endings. This was SVN commit r5154.
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
#include "precompiled.h"
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/*
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* wxJavaScript - tiffhdlr.cpp
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: tiffhdlr.cpp 598 2007-03-07 20:13:28Z fbraem $
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*/
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// imghand.cpp
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include "../../common/main.h"
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#include "../../common/type.h"
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#include "../../common/jsutil.h"
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#include "imghand.h"
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using namespace wxjs;
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using namespace wxjs::gui;
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/***
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* <file>misc/tiffhdlr</file>
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* <module>gui</module>
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* <class name="wxTIFFHandler" prototype="@wxImageHandler">
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* Image handler for TIFF images.
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* </class>
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*/
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WXJS_INIT_CLASS(TIFFHandler, "wxTIFFHandler", 0)
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ImageHandlerPrivate* TIFFHandler::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
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{
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return new ImageHandlerPrivate(new wxTIFFHandler(), true);
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};
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