1
0
forked from 0ad/0ad
0ad/source/simulation2
2010-01-25 23:43:58 +00:00
..
components Expose entity template data to GUI 2010-01-25 23:43:58 +00:00
docs # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
helpers Fix missing includes 2010-01-10 11:31:31 +00:00
scripting Expose entity template data to GUI 2010-01-25 23:43:58 +00:00
serialization Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing. 2010-01-10 19:29:27 +00:00
system # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
tests # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
MessageTypes.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
Simulation2.cpp Windows build fix 2010-01-22 20:17:49 +00:00
Simulation2.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
TypeList.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00