1
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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.h
Ykkrosh aa118403bb Terrain: CalcFromPosition, to convert world-space to tile-space.
ScEd: Compilation fixes.
Atlas: Screen-space to world-space conversion when editing terrain.
Wireframe option. Minor wxWidgets 2.6.1 fixes. AoE3Ed.

This was SVN commit r2698.
2005-09-12 20:04:26 +00:00

18 lines
475 B
C++

#include "wx/splitter.h"
class SnapSplitterWindow : public wxSplitterWindow
{
public:
SnapSplitterWindow(wxWindow* parent, long style = wxSP_3D);
virtual bool SplitVertically(wxWindow *window1, wxWindow *window2, int sashPosition);
virtual bool SplitHorizontally(wxWindow *window1, wxWindow *window2, int sashPosition);
private:
void OnSashPosChanging(wxSplitterEvent& evt);
int m_DefaultSashPosition;
int m_SnapTolerance;
DECLARE_EVENT_TABLE();
};