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historic_bruno f378e2e651 Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287.
Implements build limits. See #687.
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893.
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.

This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
..
components Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287. 2011-08-06 08:11:05 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # New territory border rendering. 2011-07-30 00:56:45 +00:00
scripting Support TerrainChanged messages in scripts, and report use of unsupported messages 2011-08-01 21:01:06 +00:00
serialization Upgrade to SpiderMonkey 1.8.5 (fixes #734) 2011-07-16 23:24:14 +00:00
system Upgrade to SpiderMonkey 1.8.5 (fixes #734) 2011-07-16 23:24:14 +00:00
tests Avoid errors when using planes in formations, by not allowing them to join formations 2011-07-07 17:05:22 +00:00
MessageTypes.h # Remove SoD inside territories. 2011-08-01 21:25:12 +00:00
Simulation2.cpp # Initial support for territories 2011-07-20 19:48:06 +00:00
Simulation2.h Adds AI control to Atlas player panel 2011-06-13 23:32:41 +00:00
TypeList.h # Initial support for territories 2011-07-20 19:48:06 +00:00