12 lines
211 B
C++
Executable File
12 lines
211 B
C++
Executable File
#include "GameResource.H"
|
|
|
|
FRESULT CGameResource::LoadResource (char *filename, RESOURCETYPE type)
|
|
{
|
|
m_Type = type;
|
|
|
|
strcpy (m_Path, filename);
|
|
|
|
_splitpath (m_Path, NULL, NULL, m_Name, NULL);
|
|
|
|
return R_OK;
|
|
} |