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forked from 0ad/0ad
0ad/source/tools/atlas/wxJS/gui/gui_main.cpp
Ykkrosh ebd7446d8a Fixed Altas/wxJS for Windows.
This was SVN commit r5328.
2007-09-04 20:04:43 +00:00

88 lines
2.1 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - main.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id$
*/
// main.cpp
#include <wx/setup.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <wx/intl.h>
#ifdef __WXMSW__
#include <wx/msw/private.h>
#endif
#include <js/jsapi.h>
#include "../common/wxjs.h"
#include "../common/main.h"
#include "init.h"
/*
#if defined( __WXMSW__)
void WXDLLEXPORT wxEntryCleanup();
extern "C"
{
WXJSAPI BOOL APIENTRY DllMain(HINSTANCE, DWORD, LPVOID);
}
WXJSAPI BOOL APIENTRY DllMain(HINSTANCE hinstDLL,
DWORD fdwReason,
LPVOID WXUNUSED(lpvReserved))
{
BOOL result = TRUE;
switch(fdwReason)
{
case DLL_PROCESS_ATTACH:
{
DisableThreadLibraryCalls(hinstDLL);
break;
}
case DLL_PROCESS_DETACH:
// Register the classes again, because otherwise we have debug messages
break;
}
return result;
}
#endif
WXJSAPI bool wxJS_InitClass(JSContext *cx, JSObject *global)
{
return wxjs::gui::InitClass(cx, global);
}
WXJSAPI bool wxJS_InitObject(JSContext *cx, JSObject *obj)
{
return wxjs::gui::InitObject(cx, obj);
}
WXJSAPI void wxJS_Destroy()
{
wxjs::gui::Destroy();
}
*/