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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation
2010-07-23 15:25:28 +00:00
..
components Added "PASSIVE" state to the Animal AI 2010-07-23 15:25:28 +00:00
data Changed player 1 to "hele" to match units on Latium map 2010-07-02 03:10:14 +00:00
helpers # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
templates Fixed the resource type (wood -> wood.tree) 2010-07-21 20:41:35 +00:00