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interfaces
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
tests
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Fix tests
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2010-07-18 16:06:52 +00:00 |
AnimalAI.js
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Made Animal AI default to "PASSIVE" if its type was not found
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2010-07-24 20:26:25 +00:00 |
Armour.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Attack.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
Auras.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Builder.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
BuildRestrictions.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Cost.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Foundation.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
GarrisonHolder.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
GuiInterface.js
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
Health.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Identity.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Loot.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Looter.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
MotionBall.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Player.js
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Added getter methods for some existing attributes
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2010-07-02 02:44:25 +00:00 |
PlayerManager.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Promotion.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
ResourceDropsite.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
ResourceGatherer.js
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Code cleanup and explicit number conversion
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2010-07-24 22:09:59 +00:00 |
ResourceSupply.js
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# Automatically gather from new resource after exhausting current one.
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2010-07-31 21:21:42 +00:00 |
Settlement.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Sound.js
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# Add documentation of the entity template XML file format.
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2010-04-23 16:09:03 +00:00 |
Stamina.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
Timer.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
TrainingQueue.js
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Fix units spawning on top of each other.
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2010-07-04 17:19:38 +00:00 |
UnitAI.js
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# Automatically gather from new resource after exhausting current one.
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2010-07-31 21:21:42 +00:00 |
Vision.js
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |