0ad/source/ps/Network/NetworkInternal.h

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#ifndef _NetworkInternal_H
#define _NetworkInternal_H
#include <map>
#ifndef _WIN32
#define Network_GetErrorString(_error, _buf, _buflen) strerror_r(_error, _buf, _buflen)
#define Network_LastError errno
#define closesocket(_fd) close(_fd)
#else
#define Network_GetErrorString(_error, _buf, _buflen) \
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, _error+WSABASEERR, 0, _buf, _buflen, NULL)
#define Network_LastError (WSAGetLastError() - WSABASEERR)
// These are defined so that WSAGLE - WSABASEERR = E*
// i.e. the same error name can be used in winsock and posix
#define WSABASEERR 10000
#define EWOULDBLOCK (35)
#define ENETDOWN (50)
#define ENETUNREACH (51)
#define ENETRESET (52)
#define ENOTCONN (57)
#define ESHUTDOWN (58)
#define ENOTCONN (57)
#define ECONNABORTED (53)
#define ECONNRESET (54)
#define ETIMEDOUT (60)
#define EADDRINUSE (48)
#define EADDRNOTAVAIL (49)
#define ECONNREFUSED (61)
#define EHOSTUNREACH (65)
#define MSG_SOCKET_READY WM_USER
#endif
typedef int socket_t;
class CSocketInternal
{
public:
socket_t m_fd;
CSocketAddress m_RemoteAddr;
socket_t m_AcceptFd;
CSocketAddress m_AcceptAddr;
// Bitwise OR of all operations to listen for.
// See READ and WRITE
uint m_Ops;
char *m_pConnectHost;
int m_ConnectPort;
inline CSocketInternal():
m_fd(-1),
m_AcceptFd(-1),
m_Ops(0),
m_pConnectHost(NULL),
m_ConnectPort(-1)
{
}
};
struct CSocketSetInternal
{
// Any access to the global variables should be protected using m_Mutex
pthread_mutex_t m_Mutex;
pthread_t m_Thread;
std::map <socket_t, CSocketBase * > m_HandleMap;
#ifdef _WIN32
HWND m_hWnd;
#else
// [0] is for use by RunWaitLoop, [1] for SendWaitLoopAbort and SendWaitLoopUpdate
int m_Pipe[2];
#endif
public:
inline CSocketSetInternal()
{
#ifdef _WIN32
m_hWnd=NULL;
#else
m_Pipe[0]=-1;
m_Pipe[1]=-1;
#endif
pthread_mutex_init(&m_Mutex, NULL);
m_Thread=0;
}
};
#endif