forked from 0ad/0ad
Move the fish template under template_gaia since fish is a resource like trees and mines.
Patch By: Nescio Differential Revision: https://code.wildfiregames.com/D1774 This was SVN commit r22115.
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@ -1,7 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna_fish">
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<Entity parent="template_gaia_fish">
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<Identity>
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<GenericName>Fish</GenericName>
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<SpecificName>Fish</SpecificName>
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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@ -1,8 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna_fish">
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<Entity parent="template_gaia_fish">
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<Identity>
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<GenericName>Tilapia</GenericName>
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<SpecificName>Fish</SpecificName>
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<SpecificName>Tilapia</SpecificName>
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<VisualActor>
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@ -1,8 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna_fish">
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<Entity parent="template_gaia_fish">
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<Identity>
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<GenericName>Tuna</GenericName>
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<SpecificName>Fish</SpecificName>
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<SpecificName>Tuna</SpecificName>
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<VisualActor>
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@ -1,24 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_fauna">
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<Armour disable=""/>
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<Footprint replace="">
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<Entity parent="template_gaia">
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<Footprint>
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<Circle radius="10.0"/>
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<Height>2.5</Height>
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</Footprint>
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<Health disable=""/>
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<Identity>
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<GenericName>Fish</GenericName>
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<Classes datatype="tokens">SeaCreature</Classes>
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<Tooltip>Gather food from this bountiful oceanic resource.</Tooltip>
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</Identity>
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<Minimap>
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<Type>food</Type>
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<Color r="227" g="130" b="141"/>
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</Minimap>
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<Obstruction>
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<Unit/>
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<BlockMovement>false</BlockMovement>
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<BlockPathfinding>false</BlockPathfinding>
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<BlockFoundation>false</BlockFoundation>
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<DeleteUponConstruction>true</DeleteUponConstruction>
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</Obstruction>
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<Position>
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<Altitude>-2.0</Altitude>
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<Floating>true</Floating>
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<FloatDepth>0.0</FloatDepth>
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</Position>
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<ResourceSupply>
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<KillBeforeGather>false</KillBeforeGather>
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@ -27,8 +31,8 @@
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<MaxGatherers>4</MaxGatherers>
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</ResourceSupply>
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<Selectable>
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<EditorOnly disable=""/>
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<Overlay>
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<Texture disable=""/>
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<Outline>
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<LineTexture>outline_border.png</LineTexture>
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<LineTextureMask>outline_border_mask.png</LineTextureMask>
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@ -41,6 +45,4 @@
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<BarHeight>0.666</BarHeight>
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<HeightOffset>5.0</HeightOffset>
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</StatusBars>
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<UnitAI disable=""/>
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<UnitMotion disable=""/>
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</Entity>
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